A technology enthusiast with over a decade of experience. A self-taught programmer with a background in C++, C#, and Python. I enjoy rapid prototyping, writing clean consistent code, and helping out my peers. I'm interested in game engine architecture, game development, and backend web development.
In my free time I like to not only work on my personal projects, but I love to go kayaking, swimming, watch tv shows, and many other things.
I worked on an unannounced video game. Specifically I implemented Steamworks.
I was tasked with converting Unreal Engine's Blueprints to C++ in the video game HodlGod.
During my tenure at AEXLAB Inc I worked on the video game VAIL VR. I completed many major tasks for the project including, but not limited to Steam Party, AWS GameLift, Vivox VoIP, and many optimizations throughout the entirety of the project.
I worked on the video game Midjungard. I was tasked with only 3 tasks for this project which included Steam microtransactions, Linux support, and data storage using AWS DynamoDB.
I briefly worked on the video game FREEDOME. I moved onto becoming the web developer for the studio which I completed a complete website that implemented many features such as a Store, Forum, Blog, and many more that was built using Django.